function DrawImage(ImgD, iwidth, iheight){ 
	var image=new Image(); 
	image.src=ImgD.src; 
	if(image.width>0 && image.height>0){ 
		if(image.width/image.height>= iwidth/iheight){ 
			if(image.width>iwidth){  
				ImgD.width=iwidth; 
				ImgD.height=(image.height*iwidth)/image.width; 
			}else{ 
				ImgD.width=image.width;  
				ImgD.height=image.height; 
			} 
			ImgD.alt=image.width+"×"+image.height; 
		}else{ 
			if(image.height>iheight){  
				ImgD.height=iheight; 
				ImgD.width=(image.width*iheight)/image.height;  
			}else{ 
				ImgD.width=image.width;  
				ImgD.height=image.height; 
			} 
			ImgD.alt=image.width+"×"+image.height; 
		} 
	} 
} 
